RetroArch
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Go to the source code of this file.
Classes | |
struct | GX2Texture |
Functions | |
void | GX2InitTextureRegs (GX2Texture *texture) |
void | GX2SetPixelTexture (GX2Texture *texture, uint32_t unit) |
void | GX2SetVertexTexture (GX2Texture *texture, uint32_t unit) |
void | GX2SetGeometryTexture (GX2Texture *texture, uint32_t unit) |
void GX2InitTextureRegs | ( | GX2Texture * | texture | ) |
void GX2SetGeometryTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetPixelTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetVertexTexture | ( | GX2Texture * | texture, |
uint32_t | unit | ||
) |