RetroArch
texture.h
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1 #pragma once
2 #include <wiiu/types.h>
3 #include "surface.h"
4 
5 #ifdef __cplusplus
6 extern "C" {
7 #endif
8 
9 typedef struct
10 {
18 }GX2Texture;
19 
24 
25 #ifdef __cplusplus
26 }
27 #endif
28 
void GX2SetVertexTexture(GX2Texture *texture, uint32_t unit)
uint32_t viewFirstMip
Definition: texture.h:12
uint32_t viewNumSlices
Definition: texture.h:15
Definition: texture.h:9
Definition: surface.h:9
uint32_t compMap
Definition: texture.h:16
uint32_t viewNumMips
Definition: texture.h:13
uint32_t viewFirstSlice
Definition: texture.h:14
static u16 regs[60]
Definition: video.c:1340
void GX2SetPixelTexture(GX2Texture *texture, uint32_t unit)
Definition: metal_common.m:516
void GX2InitTextureRegs(GX2Texture *texture)
GX2Surface surface
Definition: texture.h:11
void GX2SetGeometryTexture(GX2Texture *texture, uint32_t unit)
unsigned int uint32_t
Definition: stdint.h:126