RetroArch
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#include <context.h>
Public Attributes | |
uint32_t | config [0xB00] |
uint32_t | context [0x400] |
uint32_t | alu [0x800] |
uint32_t | loop [0x60] |
uint32_t | __unk_0 [0x20] |
uint32_t | resource [0xD9E] |
uint32_t | __unk_1 [0x22] |
uint32_t | sampler [0xA2] |
uint32_t | __unk_2 [0x3C] |
uint32_t GX2ShadowState::__unk_0[0x20] |
uint32_t GX2ShadowState::__unk_1[0x22] |
uint32_t GX2ShadowState::__unk_2[0x3C] |
uint32_t GX2ShadowState::alu[0x800] |
uint32_t GX2ShadowState::config[0xB00] |
uint32_t GX2ShadowState::context[0x400] |
uint32_t GX2ShadowState::loop[0x60] |
uint32_t GX2ShadowState::resource[0xD9E] |
uint32_t GX2ShadowState::sampler[0xA2] |