RetroArch
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#include <netplay_private.h>
uint32_t delta_frame::crc |
uint32_t delta_frame::frame |
bool delta_frame::have_local |
bool delta_frame::have_real[MAX_CLIENTS] |
netplay_input_state_t delta_frame::real_input[MAX_INPUT_DEVICES] |
netplay_input_state_t delta_frame::resolved_input[MAX_INPUT_DEVICES] |
netplay_input_state_t delta_frame::simlated_input[MAX_INPUT_DEVICES] |
void* delta_frame::state |
bool delta_frame::used |