RetroArch
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#include <d3d_common.h>
Public Attributes | |
union { | |
struct { | |
float _11 | |
float _12 | |
float _13 | |
float _14 | |
float _21 | |
float _22 | |
float _23 | |
float _24 | |
float _31 | |
float _32 | |
float _33 | |
float _34 | |
float _41 | |
float _42 | |
float _43 | |
float _44 | |
} | |
float m [4][4] | |
}; | |
union { ... } |
float d3d_matrix::_11 |
float d3d_matrix::_12 |
float d3d_matrix::_13 |
float d3d_matrix::_14 |
float d3d_matrix::_21 |
float d3d_matrix::_22 |
float d3d_matrix::_23 |
float d3d_matrix::_24 |
float d3d_matrix::_31 |
float d3d_matrix::_32 |
float d3d_matrix::_33 |
float d3d_matrix::_34 |
float d3d_matrix::_41 |
float d3d_matrix::_42 |
float d3d_matrix::_43 |
float d3d_matrix::_44 |
float d3d_matrix::m[4][4] |