RetroArch
Macros
Indirect texture bias select

Indicates which components of the indirect offset should receive a bias value. More...

Macros

#define GX_ITB_NONE   0
 
#define GX_ITB_S   1
 
#define GX_ITB_T   2
 
#define GX_ITB_ST   3
 
#define GX_ITB_U   4
 
#define GX_ITB_SU   5
 
#define GX_ITB_TU   6
 
#define GX_ITB_STU   7
 
#define GX_MAX_ITBIAS   8
 

Detailed Description

Indicates which components of the indirect offset should receive a bias value.

The bias is fixed at -128 for GX_ITF_8 and +1 for the other formats. The bias happens prior to the indirect matrix multiply.

Macro Definition Documentation

◆ GX_ITB_NONE

#define GX_ITB_NONE   0

◆ GX_ITB_S

#define GX_ITB_S   1

◆ GX_ITB_ST

#define GX_ITB_ST   3

◆ GX_ITB_STU

#define GX_ITB_STU   7

◆ GX_ITB_SU

#define GX_ITB_SU   5

◆ GX_ITB_T

#define GX_ITB_T   2

◆ GX_ITB_TU

#define GX_ITB_TU   6

◆ GX_ITB_U

#define GX_ITB_U   4

◆ GX_MAX_ITBIAS

#define GX_MAX_ITBIAS   8