RetroArch
gx2.h File Reference
#include <wiiu/gx2/context.h>
#include <wiiu/gx2/common.h>
#include <wiiu/gx2/display.h>
#include <wiiu/gx2/displaylist.h>
#include <wiiu/gx2/draw.h>
#include <wiiu/gx2/enum.h>
#include <wiiu/gx2/event.h>
#include <wiiu/gx2/mem.h>
#include <wiiu/gx2/registers.h>
#include <wiiu/gx2/sampler.h>
#include <wiiu/gx2/shaders.h>
#include <wiiu/gx2/state.h>
#include <wiiu/gx2/surface.h>
#include <wiiu/gx2/swap.h>
#include <wiiu/gx2/tessellation.h>
#include <wiiu/gx2/texture.h>
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