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events.h File Reference
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void wiiuse_pressed_buttons (struct wiimote_t *wm, ubyte *msg)
 Find what buttons are pressed. More...
 

Function Documentation

◆ wiiuse_pressed_buttons()

void wiiuse_pressed_buttons ( struct wiimote_t wm,
ubyte msg 
)

Find what buttons are pressed.

Parameters
wmPointer to a wiimote_t structure.
msgThe message specified in the event packet.
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