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#define | DIRECT3D_VERSION 0x0800 |
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#define | D3DCOLOR_DEFINED |
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#define | D3DCOLOR_ARGB(a, r, g, b) ((D3DCOLOR)((((a)&0xff)<<24)|(((r)&0xff)<<16)|(((g)&0xff)<<8)|((b)&0xff))) |
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#define | D3DCOLOR_RGBA(r, g, b, a) D3DCOLOR_ARGB(a,r,g,b) |
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#define | D3DCOLOR_XRGB(r, g, b) D3DCOLOR_ARGB(0xff,r,g,b) |
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#define | D3DCOLOR_COLORVALUE(r, g, b, a) D3DCOLOR_RGBA((DWORD)((r)*255.f),(DWORD)((g)*255.f),(DWORD)((b)*255.f),(DWORD)((a)*255.f)) |
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#define | D3DVECTOR_DEFINED |
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#define | D3DCOLORVALUE_DEFINED |
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#define | D3DRECT_DEFINED |
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#define | D3DMATRIX_DEFINED |
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#define | D3DMAXUSERCLIPPLANES 32 |
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#define | D3DCLIPPLANE0 (1 << 0) |
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#define | D3DCLIPPLANE1 (1 << 1) |
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#define | D3DCLIPPLANE2 (1 << 2) |
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#define | D3DCLIPPLANE3 (1 << 3) |
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#define | D3DCLIPPLANE4 (1 << 4) |
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#define | D3DCLIPPLANE5 (1 << 5) |
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#define | D3DCS_LEFT 0x00000001L |
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#define | D3DCS_RIGHT 0x00000002L |
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#define | D3DCS_TOP 0x00000004L |
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#define | D3DCS_BOTTOM 0x00000008L |
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#define | D3DCS_FRONT 0x00000010L |
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#define | D3DCS_BACK 0x00000020L |
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#define | D3DCS_PLANE0 0x00000040L |
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#define | D3DCS_PLANE1 0x00000080L |
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#define | D3DCS_PLANE2 0x00000100L |
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#define | D3DCS_PLANE3 0x00000200L |
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#define | D3DCS_PLANE4 0x00000400L |
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#define | D3DCS_PLANE5 0x00000800L |
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#define | D3DCS_ALL |
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#define | D3DCLEAR_TARGET 0x00000001l /* Clear target surface */ |
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#define | D3DCLEAR_ZBUFFER 0x00000002l /* Clear target z buffer */ |
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#define | D3DCLEAR_STENCIL 0x00000004l /* Clear stencil planes */ |
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#define | D3DTS_WORLDMATRIX(index) (D3DTRANSFORMSTATETYPE)(index + 256) |
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#define | D3DTS_WORLD D3DTS_WORLDMATRIX(0) |
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#define | D3DTS_WORLD1 D3DTS_WORLDMATRIX(1) |
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#define | D3DTS_WORLD2 D3DTS_WORLDMATRIX(2) |
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#define | D3DTS_WORLD3 D3DTS_WORLDMATRIX(3) |
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#define | D3DRENDERSTATE_WRAPBIAS 128UL |
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#define | D3DWRAP_U 0x00000001L |
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#define | D3DWRAP_V 0x00000002L |
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#define | D3DWRAP_W 0x00000004L |
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#define | D3DWRAPCOORD_0 0x00000001L /* same as D3DWRAP_U */ |
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#define | D3DWRAPCOORD_1 0x00000002L /* same as D3DWRAP_V */ |
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#define | D3DWRAPCOORD_2 0x00000004L /* same as D3DWRAP_W */ |
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#define | D3DWRAPCOORD_3 0x00000008L |
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#define | D3DCOLORWRITEENABLE_RED (1L<<0) |
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#define | D3DCOLORWRITEENABLE_GREEN (1L<<1) |
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#define | D3DCOLORWRITEENABLE_BLUE (1L<<2) |
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#define | D3DCOLORWRITEENABLE_ALPHA (1L<<3) |
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#define | D3DTSS_TCI_PASSTHRU 0x00000000 |
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#define | D3DTSS_TCI_CAMERASPACENORMAL 0x00010000 |
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#define | D3DTSS_TCI_CAMERASPACEPOSITION 0x00020000 |
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#define | D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR 0x00030000 |
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#define | D3DTA_SELECTMASK 0x0000000f /* mask for arg selector */ |
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#define | D3DTA_DIFFUSE 0x00000000 /* select diffuse color (read only) */ |
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#define | D3DTA_CURRENT 0x00000001 /* select stage destination register (read/write) */ |
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#define | D3DTA_TEXTURE 0x00000002 /* select texture color (read only) */ |
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#define | D3DTA_TFACTOR 0x00000003 /* select D3DRS_TEXTUREFACTOR (read only) */ |
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#define | D3DTA_SPECULAR 0x00000004 /* select specular color (read only) */ |
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#define | D3DTA_TEMP 0x00000005 /* select temporary register color (read/write) */ |
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#define | D3DTA_COMPLEMENT 0x00000010 /* take 1.0 - x (read modifier) */ |
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#define | D3DTA_ALPHAREPLICATE 0x00000020 /* replicate alpha to color components (read modifier) */ |
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#define | D3DPV_DONOTCOPYDATA (1 << 0) |
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#define | D3DFVF_RESERVED0 0x001 |
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#define | D3DFVF_POSITION_MASK 0x00E |
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#define | D3DFVF_XYZ 0x002 |
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#define | D3DFVF_XYZRHW 0x004 |
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#define | D3DFVF_XYZB1 0x006 |
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#define | D3DFVF_XYZB2 0x008 |
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#define | D3DFVF_XYZB3 0x00a |
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#define | D3DFVF_XYZB4 0x00c |
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#define | D3DFVF_XYZB5 0x00e |
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#define | D3DFVF_NORMAL 0x010 |
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#define | D3DFVF_PSIZE 0x020 |
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#define | D3DFVF_DIFFUSE 0x040 |
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#define | D3DFVF_SPECULAR 0x080 |
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#define | D3DFVF_TEXCOUNT_MASK 0xf00 |
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#define | D3DFVF_TEXCOUNT_SHIFT 8 |
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#define | D3DFVF_TEX0 0x000 |
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#define | D3DFVF_TEX1 0x100 |
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#define | D3DFVF_TEX2 0x200 |
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#define | D3DFVF_TEX3 0x300 |
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#define | D3DFVF_TEX4 0x400 |
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#define | D3DFVF_TEX5 0x500 |
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#define | D3DFVF_TEX6 0x600 |
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#define | D3DFVF_TEX7 0x700 |
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#define | D3DFVF_TEX8 0x800 |
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#define | D3DFVF_LASTBETA_UBYTE4 0x1000 |
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#define | D3DFVF_RESERVED2 0xE000 /* 4 reserved bits */ |
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#define | D3DVSD_TOKENTYPESHIFT 29 |
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#define | D3DVSD_TOKENTYPEMASK (7 << D3DVSD_TOKENTYPESHIFT) |
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#define | D3DVSD_STREAMNUMBERSHIFT 0 |
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#define | D3DVSD_STREAMNUMBERMASK (0xF << D3DVSD_STREAMNUMBERSHIFT) |
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#define | D3DVSD_DATALOADTYPESHIFT 28 |
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#define | D3DVSD_DATALOADTYPEMASK (0x1 << D3DVSD_DATALOADTYPESHIFT) |
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#define | D3DVSD_DATATYPESHIFT 16 |
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#define | D3DVSD_DATATYPEMASK (0xF << D3DVSD_DATATYPESHIFT) |
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#define | D3DVSD_SKIPCOUNTSHIFT 16 |
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#define | D3DVSD_SKIPCOUNTMASK (0xF << D3DVSD_SKIPCOUNTSHIFT) |
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#define | D3DVSD_VERTEXREGSHIFT 0 |
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#define | D3DVSD_VERTEXREGMASK (0x1F << D3DVSD_VERTEXREGSHIFT) |
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#define | D3DVSD_VERTEXREGINSHIFT 20 |
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#define | D3DVSD_VERTEXREGINMASK (0xF << D3DVSD_VERTEXREGINSHIFT) |
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#define | D3DVSD_CONSTCOUNTSHIFT 25 |
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#define | D3DVSD_CONSTCOUNTMASK (0xF << D3DVSD_CONSTCOUNTSHIFT) |
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#define | D3DVSD_CONSTADDRESSSHIFT 0 |
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#define | D3DVSD_CONSTADDRESSMASK (0x7F << D3DVSD_CONSTADDRESSSHIFT) |
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#define | D3DVSD_CONSTRSSHIFT 16 |
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#define | D3DVSD_CONSTRSMASK (0x1FFF << D3DVSD_CONSTRSSHIFT) |
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#define | D3DVSD_EXTCOUNTSHIFT 24 |
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#define | D3DVSD_EXTCOUNTMASK (0x1F << D3DVSD_EXTCOUNTSHIFT) |
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#define | D3DVSD_EXTINFOSHIFT 0 |
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#define | D3DVSD_EXTINFOMASK (0xFFFFFF << D3DVSD_EXTINFOSHIFT) |
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#define | D3DVSD_MAKETOKENTYPE(tokenType) ((tokenType << D3DVSD_TOKENTYPESHIFT) & D3DVSD_TOKENTYPEMASK) |
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#define | D3DVSD_STREAM(_StreamNumber) (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (_StreamNumber)) |
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#define | D3DVSD_STREAMTESSSHIFT 28 |
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#define | D3DVSD_STREAMTESSMASK (1 << D3DVSD_STREAMTESSSHIFT) |
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#define | D3DVSD_STREAM_TESS() (D3DVSD_MAKETOKENTYPE(D3DVSD_TOKEN_STREAM) | (D3DVSD_STREAMTESSMASK)) |
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#define | D3DVSD_REG(_VertexRegister, _Type) |
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#define | D3DVSD_SKIP(_DWORDCount) |
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#define | D3DVSD_CONST(_ConstantAddress, _Count) |
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#define | D3DVSD_TESSNORMAL(_VertexRegisterIn, _VertexRegisterOut) |
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#define | D3DVSD_TESSUV(_VertexRegister) |
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#define | D3DVSD_END() 0xFFFFFFFF |
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#define | D3DVSD_NOP() 0x00000000 |
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#define | D3DVSDT_FLOAT1 0x00 /* 1D float expanded to (value, 0., 0., 1.) */ |
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#define | D3DVSDT_FLOAT2 0x01 /* 2D float expanded to (value, value, 0., 1.) */ |
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#define | D3DVSDT_FLOAT3 0x02 /* 3D float expanded to (value, value, value, 1.) */ |
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#define | D3DVSDT_FLOAT4 0x03 /* 4D float */ |
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#define | D3DVSDT_D3DCOLOR |
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#define | D3DVSDT_UBYTE4 0x05 /* 4D unsigned byte */ |
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#define | D3DVSDT_SHORT2 0x06 /* 2D signed short expanded to (value, value, 0., 1.) */ |
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#define | D3DVSDT_SHORT4 0x07 /* 4D signed short */ |
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#define | D3DVSDE_POSITION 0 |
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#define | D3DVSDE_BLENDWEIGHT 1 |
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#define | D3DVSDE_BLENDINDICES 2 |
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#define | D3DVSDE_NORMAL 3 |
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#define | D3DVSDE_PSIZE 4 |
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#define | D3DVSDE_DIFFUSE 5 |
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#define | D3DVSDE_SPECULAR 6 |
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#define | D3DVSDE_TEXCOORD0 7 |
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#define | D3DVSDE_TEXCOORD1 8 |
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#define | D3DVSDE_TEXCOORD2 9 |
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#define | D3DVSDE_TEXCOORD3 10 |
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#define | D3DVSDE_TEXCOORD4 11 |
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#define | D3DVSDE_TEXCOORD5 12 |
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#define | D3DVSDE_TEXCOORD6 13 |
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#define | D3DVSDE_TEXCOORD7 14 |
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#define | D3DVSDE_POSITION2 15 |
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#define | D3DVSDE_NORMAL2 16 |
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#define | D3DDP_MAXTEXCOORD 8 |
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#define | D3DSI_OPCODE_MASK 0x0000FFFF |
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#define | D3DSI_COISSUE 0x40000000 |
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#define | D3DSP_REGNUM_MASK 0x00001FFF |
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#define | D3DSP_WRITEMASK_0 0x00010000 /* Component 0 (X;Red) */ |
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#define | D3DSP_WRITEMASK_1 0x00020000 /* Component 1 (Y;Green) */ |
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#define | D3DSP_WRITEMASK_2 0x00040000 /* Component 2 (Z;Blue) */ |
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#define | D3DSP_WRITEMASK_3 0x00080000 /* Component 3 (W;Alpha) */ |
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#define | D3DSP_WRITEMASK_ALL 0x000F0000 /* All Components */ |
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#define | D3DSP_DSTMOD_SHIFT 20 |
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#define | D3DSP_DSTMOD_MASK 0x00F00000 |
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#define | D3DSP_DSTSHIFT_SHIFT 24 |
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#define | D3DSP_DSTSHIFT_MASK 0x0F000000 |
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#define | D3DSP_REGTYPE_SHIFT 28 |
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#define | D3DSP_REGTYPE_MASK 0x70000000 |
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#define | D3DVS_ADDRESSMODE_SHIFT 13 |
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#define | D3DVS_ADDRESSMODE_MASK (1 << D3DVS_ADDRESSMODE_SHIFT) |
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#define | D3DVS_SWIZZLE_SHIFT 16 |
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#define | D3DVS_SWIZZLE_MASK 0x00FF0000 |
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#define | D3DVS_X_X (0 << D3DVS_SWIZZLE_SHIFT) |
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#define | D3DVS_X_Y (1 << D3DVS_SWIZZLE_SHIFT) |
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#define | D3DVS_X_Z (2 << D3DVS_SWIZZLE_SHIFT) |
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#define | D3DVS_X_W (3 << D3DVS_SWIZZLE_SHIFT) |
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#define | D3DVS_Y_X (0 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define | D3DVS_Y_Y (1 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define | D3DVS_Y_Z (2 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define | D3DVS_Y_W (3 << (D3DVS_SWIZZLE_SHIFT + 2)) |
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#define | D3DVS_Z_X (0 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define | D3DVS_Z_Y (1 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define | D3DVS_Z_Z (2 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define | D3DVS_Z_W (3 << (D3DVS_SWIZZLE_SHIFT + 4)) |
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#define | D3DVS_W_X (0 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define | D3DVS_W_Y (1 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define | D3DVS_W_Z (2 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define | D3DVS_W_W (3 << (D3DVS_SWIZZLE_SHIFT + 6)) |
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#define | D3DVS_NOSWIZZLE (D3DVS_X_X | D3DVS_Y_Y | D3DVS_Z_Z | D3DVS_W_W) |
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#define | D3DSP_SWIZZLE_SHIFT 16 |
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#define | D3DSP_SWIZZLE_MASK 0x00FF0000 |
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#define | D3DSP_NOSWIZZLE |
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#define | D3DSP_REPLICATERED |
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#define | D3DSP_REPLICATEGREEN |
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#define | D3DSP_REPLICATEBLUE |
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#define | D3DSP_REPLICATEALPHA |
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#define | D3DSP_SRCMOD_SHIFT 24 |
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#define | D3DSP_SRCMOD_MASK 0x0F000000 |
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#define | D3DPS_VERSION(_Major, _Minor) (0xFFFF0000|((_Major)<<8)|(_Minor)) |
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#define | D3DVS_VERSION(_Major, _Minor) (0xFFFE0000|((_Major)<<8)|(_Minor)) |
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#define | D3DSHADER_VERSION_MAJOR(_Version) (((_Version)>>8)&0xFF) |
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#define | D3DSHADER_VERSION_MINOR(_Version) (((_Version)>>0)&0xFF) |
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#define | D3DSI_COMMENTSIZE_SHIFT 16 |
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#define | D3DSI_COMMENTSIZE_MASK 0x7FFF0000 |
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#define | D3DSHADER_COMMENT(_DWordSize) ((((_DWordSize)<<D3DSI_COMMENTSIZE_SHIFT)&D3DSI_COMMENTSIZE_MASK)|D3DSIO_COMMENT) |
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#define | D3DPS_END() 0x0000FFFF |
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#define | D3DVS_END() 0x0000FFFF |
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#define | D3DFVF_TEXTUREFORMAT2 0 /* Two floating point values */ |
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#define | D3DFVF_TEXTUREFORMAT1 3 /* One floating point value */ |
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#define | D3DFVF_TEXTUREFORMAT3 1 /* Three floating point values */ |
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#define | D3DFVF_TEXTUREFORMAT4 2 /* Four floating point values */ |
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#define | D3DFVF_TEXCOORDSIZE3(CoordIndex) (D3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16)) |
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#define | D3DFVF_TEXCOORDSIZE2(CoordIndex) (D3DFVF_TEXTUREFORMAT2) |
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#define | D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) |
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#define | D3DFVF_TEXCOORDSIZE1(CoordIndex) (D3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16)) |
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#define | MAKEFOURCC(ch0, ch1, ch2, ch3) |
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#define | D3DPRESENT_RATE_DEFAULT 0x00000000 |
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#define | D3DPRESENT_RATE_UNLIMITED 0x7fffffff |
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#define | D3DPRESENTFLAG_LOCKABLE_BACKBUFFER 0x00000001 |
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#define | D3DUSAGE_RENDERTARGET (0x00000001L) |
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#define | D3DUSAGE_DEPTHSTENCIL (0x00000002L) |
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#define | D3DUSAGE_WRITEONLY (0x00000008L) |
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#define | D3DUSAGE_SOFTWAREPROCESSING (0x00000010L) |
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#define | D3DUSAGE_DONOTCLIP (0x00000020L) |
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#define | D3DUSAGE_POINTS (0x00000040L) |
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#define | D3DUSAGE_RTPATCHES (0x00000080L) |
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#define | D3DUSAGE_NPATCHES (0x00000100L) |
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#define | D3DUSAGE_DYNAMIC (0x00000200L) |
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#define | D3DLOCK_READONLY 0x00000010L |
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#define | D3DLOCK_DISCARD 0x00002000L |
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#define | D3DLOCK_NOOVERWRITE 0x00001000L |
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#define | D3DLOCK_NOSYSLOCK 0x00000800L |
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#define | D3DLOCK_NO_DIRTY_UPDATE 0x00008000L |
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#define | MAX_DEVICE_IDENTIFIER_STRING 512 |
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#define | D3DDEVINFOID_RESOURCEMANAGER 5 /* Used with D3DDEVINFO_RESOURCEMANAGER */ |
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#define | D3DDEVINFOID_VERTEXSTATS 6 /* Used with D3DDEVINFO_D3DVERTEXSTATS */ |
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#define | D3DRTYPECOUNT (D3DRTYPE_INDEXBUFFER+1) |
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enum | _D3DLIGHTTYPE {
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3,
D3DLIGHT_FORCE_DWORD = 0x7fffffff,
D3DLIGHT_POINT = 1,
D3DLIGHT_SPOT = 2,
D3DLIGHT_DIRECTIONAL = 3,
D3DLIGHT_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DSHADEMODE {
D3DSHADE_FLAT = 1,
D3DSHADE_GOURAUD = 2,
D3DSHADE_PHONG = 3,
D3DSHADE_FORCE_DWORD = 0x7fffffff,
D3DSHADE_FLAT = 1,
D3DSHADE_GOURAUD = 2,
D3DSHADE_PHONG = 3,
D3DSHADE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DFILLMODE {
D3DFILL_POINT = 1,
D3DFILL_WIREFRAME = 2,
D3DFILL_SOLID = 3,
D3DFILL_FORCE_DWORD = 0x7fffffff,
D3DFILL_POINT = 1,
D3DFILL_WIREFRAME = 2,
D3DFILL_SOLID = 3,
D3DFILL_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DBLEND {
D3DBLEND_ZERO = 1,
D3DBLEND_ONE = 2,
D3DBLEND_SRCCOLOR = 3,
D3DBLEND_INVSRCCOLOR = 4,
D3DBLEND_SRCALPHA = 5,
D3DBLEND_INVSRCALPHA = 6,
D3DBLEND_DESTALPHA = 7,
D3DBLEND_INVDESTALPHA = 8,
D3DBLEND_DESTCOLOR = 9,
D3DBLEND_INVDESTCOLOR = 10,
D3DBLEND_SRCALPHASAT = 11,
D3DBLEND_BOTHSRCALPHA = 12,
D3DBLEND_BOTHINVSRCALPHA = 13,
D3DBLEND_FORCE_DWORD = 0x7fffffff,
D3DBLEND_ZERO = 1,
D3DBLEND_ONE = 2,
D3DBLEND_SRCCOLOR = 3,
D3DBLEND_INVSRCCOLOR = 4,
D3DBLEND_SRCALPHA = 5,
D3DBLEND_INVSRCALPHA = 6,
D3DBLEND_DESTALPHA = 7,
D3DBLEND_INVDESTALPHA = 8,
D3DBLEND_DESTCOLOR = 9,
D3DBLEND_INVDESTCOLOR = 10,
D3DBLEND_SRCALPHASAT = 11,
D3DBLEND_BOTHSRCALPHA = 12,
D3DBLEND_BOTHINVSRCALPHA = 13,
D3DBLEND_BLENDFACTOR = 14,
D3DBLEND_INVBLENDFACTOR = 15,
D3DBLEND_SRCCOLOR2 = 16,
D3DBLEND_INVSRCCOLOR2 = 17,
D3DBLEND_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DBLENDOP {
D3DBLENDOP_ADD = 1,
D3DBLENDOP_SUBTRACT = 2,
D3DBLENDOP_REVSUBTRACT = 3,
D3DBLENDOP_MIN = 4,
D3DBLENDOP_MAX = 5,
D3DBLENDOP_FORCE_DWORD = 0x7fffffff,
D3DBLENDOP_ADD = 1,
D3DBLENDOP_SUBTRACT = 2,
D3DBLENDOP_REVSUBTRACT = 3,
D3DBLENDOP_MIN = 4,
D3DBLENDOP_MAX = 5,
D3DBLENDOP_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DTEXTUREADDRESS {
D3DTADDRESS_WRAP = 1,
D3DTADDRESS_MIRROR = 2,
D3DTADDRESS_CLAMP = 3,
D3DTADDRESS_BORDER = 4,
D3DTADDRESS_MIRRORONCE = 5,
D3DTADDRESS_FORCE_DWORD = 0x7fffffff,
D3DTADDRESS_WRAP = 1,
D3DTADDRESS_MIRROR = 2,
D3DTADDRESS_CLAMP = 3,
D3DTADDRESS_BORDER = 4,
D3DTADDRESS_MIRRORONCE = 5,
D3DTADDRESS_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DCULL {
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff,
D3DCULL_NONE = 1,
D3DCULL_CW = 2,
D3DCULL_CCW = 3,
D3DCULL_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DCMPFUNC {
D3DCMP_NEVER = 1,
D3DCMP_LESS = 2,
D3DCMP_EQUAL = 3,
D3DCMP_LESSEQUAL = 4,
D3DCMP_GREATER = 5,
D3DCMP_NOTEQUAL = 6,
D3DCMP_GREATEREQUAL = 7,
D3DCMP_ALWAYS = 8,
D3DCMP_FORCE_DWORD = 0x7fffffff,
D3DCMP_NEVER = 1,
D3DCMP_LESS = 2,
D3DCMP_EQUAL = 3,
D3DCMP_LESSEQUAL = 4,
D3DCMP_GREATER = 5,
D3DCMP_NOTEQUAL = 6,
D3DCMP_GREATEREQUAL = 7,
D3DCMP_ALWAYS = 8,
D3DCMP_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DSTENCILOP {
D3DSTENCILOP_KEEP = 1,
D3DSTENCILOP_ZERO = 2,
D3DSTENCILOP_REPLACE = 3,
D3DSTENCILOP_INCRSAT = 4,
D3DSTENCILOP_DECRSAT = 5,
D3DSTENCILOP_INVERT = 6,
D3DSTENCILOP_INCR = 7,
D3DSTENCILOP_DECR = 8,
D3DSTENCILOP_FORCE_DWORD = 0x7fffffff,
D3DSTENCILOP_KEEP = 1,
D3DSTENCILOP_ZERO = 2,
D3DSTENCILOP_REPLACE = 3,
D3DSTENCILOP_INCRSAT = 4,
D3DSTENCILOP_DECRSAT = 5,
D3DSTENCILOP_INVERT = 6,
D3DSTENCILOP_INCR = 7,
D3DSTENCILOP_DECR = 8,
D3DSTENCILOP_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DFOGMODE {
D3DFOG_NONE = 0,
D3DFOG_EXP = 1,
D3DFOG_EXP2 = 2,
D3DFOG_LINEAR = 3,
D3DFOG_FORCE_DWORD = 0x7fffffff,
D3DFOG_NONE = 0,
D3DFOG_EXP = 1,
D3DFOG_EXP2 = 2,
D3DFOG_LINEAR = 3,
D3DFOG_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DZBUFFERTYPE {
D3DZB_FALSE = 0,
D3DZB_TRUE = 1,
D3DZB_USEW = 2,
D3DZB_FORCE_DWORD = 0x7fffffff,
D3DZB_FALSE = 0,
D3DZB_TRUE = 1,
D3DZB_USEW = 2,
D3DZB_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DPRIMITIVETYPE {
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6,
D3DPT_FORCE_DWORD = 0x7fffffff,
D3DPT_POINTLIST = 1,
D3DPT_LINELIST = 2,
D3DPT_LINESTRIP = 3,
D3DPT_TRIANGLELIST = 4,
D3DPT_TRIANGLESTRIP = 5,
D3DPT_TRIANGLEFAN = 6,
D3DPT_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DTRANSFORMSTATETYPE {
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23,
D3DTS_FORCE_DWORD = 0x7fffffff,
D3DTS_VIEW = 2,
D3DTS_PROJECTION = 3,
D3DTS_TEXTURE0 = 16,
D3DTS_TEXTURE1 = 17,
D3DTS_TEXTURE2 = 18,
D3DTS_TEXTURE3 = 19,
D3DTS_TEXTURE4 = 20,
D3DTS_TEXTURE5 = 21,
D3DTS_TEXTURE6 = 22,
D3DTS_TEXTURE7 = 23,
D3DTS_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DRENDERSTATETYPE {
D3DRS_ZENABLE = 7,
D3DRS_FILLMODE = 8,
D3DRS_SHADEMODE = 9,
D3DRS_LINEPATTERN = 10,
D3DRS_ZWRITEENABLE = 14,
D3DRS_ALPHATESTENABLE = 15,
D3DRS_LASTPIXEL = 16,
D3DRS_SRCBLEND = 19,
D3DRS_DESTBLEND = 20,
D3DRS_CULLMODE = 22,
D3DRS_ZFUNC = 23,
D3DRS_ALPHAREF = 24,
D3DRS_ALPHAFUNC = 25,
D3DRS_DITHERENABLE = 26,
D3DRS_ALPHABLENDENABLE = 27,
D3DRS_FOGENABLE = 28,
D3DRS_SPECULARENABLE = 29,
D3DRS_ZVISIBLE = 30,
D3DRS_FOGCOLOR = 34,
D3DRS_FOGTABLEMODE = 35,
D3DRS_FOGSTART = 36,
D3DRS_FOGEND = 37,
D3DRS_FOGDENSITY = 38,
D3DRS_EDGEANTIALIAS = 40,
D3DRS_ZBIAS = 47,
D3DRS_RANGEFOGENABLE = 48,
D3DRS_STENCILENABLE = 52,
D3DRS_STENCILFAIL = 53,
D3DRS_STENCILZFAIL = 54,
D3DRS_STENCILPASS = 55,
D3DRS_STENCILFUNC = 56,
D3DRS_STENCILREF = 57,
D3DRS_STENCILMASK = 58,
D3DRS_STENCILWRITEMASK = 59,
D3DRS_TEXTUREFACTOR = 60,
D3DRS_WRAP0 = 128,
D3DRS_WRAP1 = 129,
D3DRS_WRAP2 = 130,
D3DRS_WRAP3 = 131,
D3DRS_WRAP4 = 132,
D3DRS_WRAP5 = 133,
D3DRS_WRAP6 = 134,
D3DRS_WRAP7 = 135,
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_SOFTWAREVERTEXPROCESSING = 153,
D3DRS_POINTSIZE = 154,
D3DRS_POINTSIZE_MIN = 155,
D3DRS_POINTSPRITEENABLE = 156,
D3DRS_POINTSCALEENABLE = 157,
D3DRS_POINTSCALE_A = 158,
D3DRS_POINTSCALE_B = 159,
D3DRS_POINTSCALE_C = 160,
D3DRS_MULTISAMPLEANTIALIAS = 161,
D3DRS_MULTISAMPLEMASK = 162,
D3DRS_PATCHEDGESTYLE = 163,
D3DRS_PATCHSEGMENTS = 164,
D3DRS_DEBUGMONITORTOKEN = 165,
D3DRS_POINTSIZE_MAX = 166,
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168,
D3DRS_TWEENFACTOR = 170,
D3DRS_BLENDOP = 171,
D3DRS_POSITIONORDER = 172,
D3DRS_NORMALORDER = 173,
D3DRS_FORCE_DWORD = 0x7fffffff,
D3DRS_ZENABLE = 7,
D3DRS_FILLMODE = 8,
D3DRS_SHADEMODE = 9,
D3DRS_ZWRITEENABLE = 14,
D3DRS_ALPHATESTENABLE = 15,
D3DRS_LASTPIXEL = 16,
D3DRS_SRCBLEND = 19,
D3DRS_DESTBLEND = 20,
D3DRS_CULLMODE = 22,
D3DRS_ZFUNC = 23,
D3DRS_ALPHAREF = 24,
D3DRS_ALPHAFUNC = 25,
D3DRS_DITHERENABLE = 26,
D3DRS_ALPHABLENDENABLE = 27,
D3DRS_FOGENABLE = 28,
D3DRS_SPECULARENABLE = 29,
D3DRS_FOGCOLOR = 34,
D3DRS_FOGTABLEMODE = 35,
D3DRS_FOGSTART = 36,
D3DRS_FOGEND = 37,
D3DRS_FOGDENSITY = 38,
D3DRS_RANGEFOGENABLE = 48,
D3DRS_STENCILENABLE = 52,
D3DRS_STENCILFAIL = 53,
D3DRS_STENCILZFAIL = 54,
D3DRS_STENCILPASS = 55,
D3DRS_STENCILFUNC = 56,
D3DRS_STENCILREF = 57,
D3DRS_STENCILMASK = 58,
D3DRS_STENCILWRITEMASK = 59,
D3DRS_TEXTUREFACTOR = 60,
D3DRS_WRAP0 = 128,
D3DRS_WRAP1 = 129,
D3DRS_WRAP2 = 130,
D3DRS_WRAP3 = 131,
D3DRS_WRAP4 = 132,
D3DRS_WRAP5 = 133,
D3DRS_WRAP6 = 134,
D3DRS_WRAP7 = 135,
D3DRS_CLIPPING = 136,
D3DRS_LIGHTING = 137,
D3DRS_AMBIENT = 139,
D3DRS_FOGVERTEXMODE = 140,
D3DRS_COLORVERTEX = 141,
D3DRS_LOCALVIEWER = 142,
D3DRS_NORMALIZENORMALS = 143,
D3DRS_DIFFUSEMATERIALSOURCE = 145,
D3DRS_SPECULARMATERIALSOURCE = 146,
D3DRS_AMBIENTMATERIALSOURCE = 147,
D3DRS_EMISSIVEMATERIALSOURCE = 148,
D3DRS_VERTEXBLEND = 151,
D3DRS_CLIPPLANEENABLE = 152,
D3DRS_POINTSIZE = 154,
D3DRS_POINTSIZE_MIN = 155,
D3DRS_POINTSPRITEENABLE = 156,
D3DRS_POINTSCALEENABLE = 157,
D3DRS_POINTSCALE_A = 158,
D3DRS_POINTSCALE_B = 159,
D3DRS_POINTSCALE_C = 160,
D3DRS_MULTISAMPLEANTIALIAS = 161,
D3DRS_MULTISAMPLEMASK = 162,
D3DRS_PATCHEDGESTYLE = 163,
D3DRS_DEBUGMONITORTOKEN = 165,
D3DRS_POINTSIZE_MAX = 166,
D3DRS_INDEXEDVERTEXBLENDENABLE = 167,
D3DRS_COLORWRITEENABLE = 168,
D3DRS_TWEENFACTOR = 170,
D3DRS_BLENDOP = 171,
D3DRS_POSITIONDEGREE = 172,
D3DRS_NORMALDEGREE = 173,
D3DRS_SCISSORTESTENABLE = 174,
D3DRS_SLOPESCALEDEPTHBIAS = 175,
D3DRS_ANTIALIASEDLINEENABLE = 176,
D3DRS_MINTESSELLATIONLEVEL = 178,
D3DRS_MAXTESSELLATIONLEVEL = 179,
D3DRS_ADAPTIVETESS_X = 180,
D3DRS_ADAPTIVETESS_Y = 181,
D3DRS_ADAPTIVETESS_Z = 182,
D3DRS_ADAPTIVETESS_W = 183,
D3DRS_ENABLEADAPTIVETESSELLATION = 184,
D3DRS_TWOSIDEDSTENCILMODE = 185,
D3DRS_CCW_STENCILFAIL = 186,
D3DRS_CCW_STENCILZFAIL = 187,
D3DRS_CCW_STENCILPASS = 188,
D3DRS_CCW_STENCILFUNC = 189,
D3DRS_COLORWRITEENABLE1 = 190,
D3DRS_COLORWRITEENABLE2 = 191,
D3DRS_COLORWRITEENABLE3 = 192,
D3DRS_BLENDFACTOR = 193,
D3DRS_SRGBWRITEENABLE = 194,
D3DRS_DEPTHBIAS = 195,
D3DRS_WRAP8 = 198,
D3DRS_WRAP9 = 199,
D3DRS_WRAP10 = 200,
D3DRS_WRAP11 = 201,
D3DRS_WRAP12 = 202,
D3DRS_WRAP13 = 203,
D3DRS_WRAP14 = 204,
D3DRS_WRAP15 = 205,
D3DRS_SEPARATEALPHABLENDENABLE = 206,
D3DRS_SRCBLENDALPHA = 207,
D3DRS_DESTBLENDALPHA = 208,
D3DRS_BLENDOPALPHA = 209,
D3DRS_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DMATERIALCOLORSOURCE {
D3DMCS_MATERIAL = 0,
D3DMCS_COLOR1 = 1,
D3DMCS_COLOR2 = 2,
D3DMCS_FORCE_DWORD = 0x7fffffff,
D3DMCS_MATERIAL = 0,
D3DMCS_COLOR1 = 1,
D3DMCS_COLOR2 = 2,
D3DMCS_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DTEXTURESTAGESTATETYPE {
D3DTSS_COLOROP = 1,
D3DTSS_COLORARG1 = 2,
D3DTSS_COLORARG2 = 3,
D3DTSS_ALPHAOP = 4,
D3DTSS_ALPHAARG1 = 5,
D3DTSS_ALPHAARG2 = 6,
D3DTSS_BUMPENVMAT00 = 7,
D3DTSS_BUMPENVMAT01 = 8,
D3DTSS_BUMPENVMAT10 = 9,
D3DTSS_BUMPENVMAT11 = 10,
D3DTSS_TEXCOORDINDEX = 11,
D3DTSS_ADDRESSU = 13,
D3DTSS_ADDRESSV = 14,
D3DTSS_BORDERCOLOR = 15,
D3DTSS_MAGFILTER = 16,
D3DTSS_MINFILTER = 17,
D3DTSS_MIPFILTER = 18,
D3DTSS_MIPMAPLODBIAS = 19,
D3DTSS_MAXMIPLEVEL = 20,
D3DTSS_MAXANISOTROPY = 21,
D3DTSS_BUMPENVLSCALE = 22,
D3DTSS_BUMPENVLOFFSET = 23,
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
D3DTSS_ADDRESSW = 25,
D3DTSS_COLORARG0 = 26,
D3DTSS_ALPHAARG0 = 27,
D3DTSS_RESULTARG = 28,
D3DTSS_FORCE_DWORD = 0x7fffffff,
D3DTSS_COLOROP = 1,
D3DTSS_COLORARG1 = 2,
D3DTSS_COLORARG2 = 3,
D3DTSS_ALPHAOP = 4,
D3DTSS_ALPHAARG1 = 5,
D3DTSS_ALPHAARG2 = 6,
D3DTSS_BUMPENVMAT00 = 7,
D3DTSS_BUMPENVMAT01 = 8,
D3DTSS_BUMPENVMAT10 = 9,
D3DTSS_BUMPENVMAT11 = 10,
D3DTSS_TEXCOORDINDEX = 11,
D3DTSS_BUMPENVLSCALE = 22,
D3DTSS_BUMPENVLOFFSET = 23,
D3DTSS_TEXTURETRANSFORMFLAGS = 24,
D3DTSS_COLORARG0 = 26,
D3DTSS_ALPHAARG0 = 27,
D3DTSS_RESULTARG = 28,
D3DTSS_CONSTANT = 32,
D3DTSS_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DTEXTUREOP {
D3DTOP_DISABLE = 1,
D3DTOP_SELECTARG1 = 2,
D3DTOP_SELECTARG2 = 3,
D3DTOP_MODULATE = 4,
D3DTOP_MODULATE2X = 5,
D3DTOP_MODULATE4X = 6,
D3DTOP_ADD = 7,
D3DTOP_ADDSIGNED = 8,
D3DTOP_ADDSIGNED2X = 9,
D3DTOP_SUBTRACT = 10,
D3DTOP_ADDSMOOTH = 11,
D3DTOP_BLENDDIFFUSEALPHA = 12,
D3DTOP_BLENDTEXTUREALPHA = 13,
D3DTOP_BLENDFACTORALPHA = 14,
D3DTOP_BLENDTEXTUREALPHAPM = 15,
D3DTOP_BLENDCURRENTALPHA = 16,
D3DTOP_PREMODULATE = 17,
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
D3DTOP_BUMPENVMAP = 22,
D3DTOP_BUMPENVMAPLUMINANCE = 23,
D3DTOP_DOTPRODUCT3 = 24,
D3DTOP_MULTIPLYADD = 25,
D3DTOP_LERP = 26,
D3DTOP_FORCE_DWORD = 0x7fffffff,
D3DTOP_DISABLE = 1,
D3DTOP_SELECTARG1 = 2,
D3DTOP_SELECTARG2 = 3,
D3DTOP_MODULATE = 4,
D3DTOP_MODULATE2X = 5,
D3DTOP_MODULATE4X = 6,
D3DTOP_ADD = 7,
D3DTOP_ADDSIGNED = 8,
D3DTOP_ADDSIGNED2X = 9,
D3DTOP_SUBTRACT = 10,
D3DTOP_ADDSMOOTH = 11,
D3DTOP_BLENDDIFFUSEALPHA = 12,
D3DTOP_BLENDTEXTUREALPHA = 13,
D3DTOP_BLENDFACTORALPHA = 14,
D3DTOP_BLENDTEXTUREALPHAPM = 15,
D3DTOP_BLENDCURRENTALPHA = 16,
D3DTOP_PREMODULATE = 17,
D3DTOP_MODULATEALPHA_ADDCOLOR = 18,
D3DTOP_MODULATECOLOR_ADDALPHA = 19,
D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,
D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,
D3DTOP_BUMPENVMAP = 22,
D3DTOP_BUMPENVMAPLUMINANCE = 23,
D3DTOP_DOTPRODUCT3 = 24,
D3DTOP_MULTIPLYADD = 25,
D3DTOP_LERP = 26,
D3DTOP_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DTEXTUREFILTERTYPE {
D3DTEXF_NONE = 0,
D3DTEXF_POINT = 1,
D3DTEXF_LINEAR = 2,
D3DTEXF_ANISOTROPIC = 3,
D3DTEXF_FLATCUBIC = 4,
D3DTEXF_GAUSSIANCUBIC = 5,
D3DTEXF_FORCE_DWORD = 0x7fffffff,
D3DTEXF_NONE = 0,
D3DTEXF_POINT = 1,
D3DTEXF_LINEAR = 2,
D3DTEXF_ANISOTROPIC = 3,
D3DTEXF_PYRAMIDALQUAD = 6,
D3DTEXF_GAUSSIANQUAD = 7,
D3DTEXF_CONVOLUTIONMONO = 8,
D3DTEXF_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DVSD_TOKENTYPE {
D3DVSD_TOKEN_NOP = 0,
D3DVSD_TOKEN_STREAM,
D3DVSD_TOKEN_STREAMDATA,
D3DVSD_TOKEN_TESSELLATOR,
D3DVSD_TOKEN_CONSTMEM,
D3DVSD_TOKEN_EXT,
D3DVSD_TOKEN_END = 7,
D3DVSD_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DSHADER_INSTRUCTION_OPCODE_TYPE {
D3DSIO_NOP = 0,
D3DSIO_MOV,
D3DSIO_ADD,
D3DSIO_SUB,
D3DSIO_MAD,
D3DSIO_MUL,
D3DSIO_RCP,
D3DSIO_RSQ,
D3DSIO_DP3,
D3DSIO_DP4,
D3DSIO_MIN,
D3DSIO_MAX,
D3DSIO_SLT,
D3DSIO_SGE,
D3DSIO_EXP,
D3DSIO_LOG,
D3DSIO_LIT,
D3DSIO_DST,
D3DSIO_LRP,
D3DSIO_FRC,
D3DSIO_M4x4,
D3DSIO_M4x3,
D3DSIO_M3x4,
D3DSIO_M3x3,
D3DSIO_M3x2,
D3DSIO_TEXCOORD = 64,
D3DSIO_TEXKILL,
D3DSIO_TEX,
D3DSIO_TEXBEM,
D3DSIO_TEXBEML,
D3DSIO_TEXREG2AR,
D3DSIO_TEXREG2GB,
D3DSIO_TEXM3x2PAD,
D3DSIO_TEXM3x2TEX,
D3DSIO_TEXM3x3PAD,
D3DSIO_TEXM3x3TEX,
D3DSIO_TEXM3x3DIFF,
D3DSIO_TEXM3x3SPEC,
D3DSIO_TEXM3x3VSPEC,
D3DSIO_EXPP,
D3DSIO_LOGP,
D3DSIO_CND,
D3DSIO_DEF,
D3DSIO_TEXREG2RGB,
D3DSIO_TEXDP3TEX,
D3DSIO_TEXM3x2DEPTH,
D3DSIO_TEXDP3,
D3DSIO_TEXM3x3,
D3DSIO_TEXDEPTH,
D3DSIO_CMP,
D3DSIO_BEM,
D3DSIO_PHASE = 0xFFFD,
D3DSIO_COMMENT = 0xFFFE,
D3DSIO_END = 0xFFFF,
D3DSIO_FORCE_DWORD = 0x7fffffff,
D3DSIO_NOP = 0,
D3DSIO_MOV,
D3DSIO_ADD,
D3DSIO_SUB,
D3DSIO_MAD,
D3DSIO_MUL,
D3DSIO_RCP,
D3DSIO_RSQ,
D3DSIO_DP3,
D3DSIO_DP4,
D3DSIO_MIN,
D3DSIO_MAX,
D3DSIO_SLT,
D3DSIO_SGE,
D3DSIO_EXP,
D3DSIO_LOG,
D3DSIO_LIT,
D3DSIO_DST,
D3DSIO_LRP,
D3DSIO_FRC,
D3DSIO_M4x4,
D3DSIO_M4x3,
D3DSIO_M3x4,
D3DSIO_M3x3,
D3DSIO_M3x2,
D3DSIO_CALL,
D3DSIO_CALLNZ,
D3DSIO_LOOP,
D3DSIO_RET,
D3DSIO_ENDLOOP,
D3DSIO_LABEL,
D3DSIO_DCL,
D3DSIO_POW,
D3DSIO_CRS,
D3DSIO_SGN,
D3DSIO_ABS,
D3DSIO_NRM,
D3DSIO_SINCOS,
D3DSIO_REP,
D3DSIO_ENDREP,
D3DSIO_IF,
D3DSIO_IFC,
D3DSIO_ELSE,
D3DSIO_ENDIF,
D3DSIO_BREAK,
D3DSIO_BREAKC,
D3DSIO_MOVA,
D3DSIO_DEFB,
D3DSIO_DEFI,
D3DSIO_TEXCOORD = 64,
D3DSIO_TEXKILL,
D3DSIO_TEX,
D3DSIO_TEXBEM,
D3DSIO_TEXBEML,
D3DSIO_TEXREG2AR,
D3DSIO_TEXREG2GB,
D3DSIO_TEXM3x2PAD,
D3DSIO_TEXM3x2TEX,
D3DSIO_TEXM3x3PAD,
D3DSIO_TEXM3x3TEX,
D3DSIO_RESERVED0,
D3DSIO_TEXM3x3SPEC,
D3DSIO_TEXM3x3VSPEC,
D3DSIO_EXPP,
D3DSIO_LOGP,
D3DSIO_CND,
D3DSIO_DEF,
D3DSIO_TEXREG2RGB,
D3DSIO_TEXDP3TEX,
D3DSIO_TEXM3x2DEPTH,
D3DSIO_TEXDP3,
D3DSIO_TEXM3x3,
D3DSIO_TEXDEPTH,
D3DSIO_CMP,
D3DSIO_BEM,
D3DSIO_DP2ADD,
D3DSIO_DSX,
D3DSIO_DSY,
D3DSIO_TEXLDD,
D3DSIO_SETP,
D3DSIO_TEXLDL,
D3DSIO_BREAKP,
D3DSIO_PHASE = 0xFFFD,
D3DSIO_COMMENT = 0xFFFE,
D3DSIO_END = 0xFFFF,
D3DSIO_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DSHADER_PARAM_DSTMOD_TYPE { D3DSPDM_NONE = 0<<D3DSP_DSTMOD_SHIFT,
D3DSPDM_SATURATE = 1<<D3DSP_DSTMOD_SHIFT,
D3DSPDM_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DSHADER_PARAM_REGISTER_TYPE {
D3DSPR_TEMP = 0<<D3DSP_REGTYPE_SHIFT,
D3DSPR_INPUT = 1<<D3DSP_REGTYPE_SHIFT,
D3DSPR_CONST = 2<<D3DSP_REGTYPE_SHIFT,
D3DSPR_ADDR = 3<<D3DSP_REGTYPE_SHIFT,
D3DSPR_TEXTURE = 3<<D3DSP_REGTYPE_SHIFT,
D3DSPR_RASTOUT = 4<<D3DSP_REGTYPE_SHIFT,
D3DSPR_ATTROUT = 5<<D3DSP_REGTYPE_SHIFT,
D3DSPR_TEXCRDOUT = 6<<D3DSP_REGTYPE_SHIFT,
D3DSPR_FORCE_DWORD = 0x7fffffff,
D3DSPR_TEMP = 0,
D3DSPR_INPUT = 1,
D3DSPR_CONST = 2,
D3DSPR_ADDR = 3,
D3DSPR_TEXTURE = 3,
D3DSPR_RASTOUT = 4,
D3DSPR_ATTROUT = 5,
D3DSPR_TEXCRDOUT = 6,
D3DSPR_OUTPUT = 6,
D3DSPR_CONSTINT = 7,
D3DSPR_COLOROUT = 8,
D3DSPR_DEPTHOUT = 9,
D3DSPR_SAMPLER = 10,
D3DSPR_CONST2 = 11,
D3DSPR_CONST3 = 12,
D3DSPR_CONST4 = 13,
D3DSPR_CONSTBOOL = 14,
D3DSPR_LOOP = 15,
D3DSPR_TEMPFLOAT16 = 16,
D3DSPR_MISCTYPE = 17,
D3DSPR_LABEL = 18,
D3DSPR_PREDICATE = 19,
D3DSPR_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DVS_RASTOUT_OFFSETS {
D3DSRO_POSITION = 0,
D3DSRO_FOG,
D3DSRO_POINT_SIZE,
D3DSRO_FORCE_DWORD = 0x7fffffff,
D3DSRO_POSITION = 0,
D3DSRO_FOG,
D3DSRO_POINT_SIZE,
D3DSRO_FORCE_DWORD = 0x7fffffff
} |
|
enum | _D3DVS_ADDRESSMODE_TYPE {
D3DVS_ADDRMODE_ABSOLUTE = (0 << D3DVS_ADDRESSMODE_SHIFT),
D3DVS_ADDRMODE_RELATIVE = (1 << D3DVS_ADDRESSMODE_SHIFT),
D3DVS_ADDRMODE_FORCE_DWORD = 0x7fffffff,
D3DVS_ADDRMODE_ABSOLUTE = (0 << D3DVS_ADDRESSMODE_SHIFT),
D3DVS_ADDRMODE_RELATIVE = (1 << D3DVS_ADDRESSMODE_SHIFT),
D3DVS_ADDRMODE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DSHADER_PARAM_SRCMOD_TYPE {
D3DSPSM_NONE = 0<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_NEG = 1<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIAS = 2<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIASNEG = 3<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGN = 4<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGNNEG = 5<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_COMP = 6<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2 = 7<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2NEG = 8<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_DZ = 9<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_DW = 10<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_FORCE_DWORD = 0x7fffffff,
D3DSPSM_NONE = 0<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_NEG = 1<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIAS = 2<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_BIASNEG = 3<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGN = 4<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_SIGNNEG = 5<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_COMP = 6<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2 = 7<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_X2NEG = 8<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_DZ = 9<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_DW = 10<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_ABS = 11<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_ABSNEG = 12<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_NOT = 13<<D3DSP_SRCMOD_SHIFT,
D3DSPSM_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DBASISTYPE {
D3DBASIS_BEZIER = 0,
D3DBASIS_BSPLINE = 1,
D3DBASIS_INTERPOLATE = 2,
D3DBASIS_FORCE_DWORD = 0x7fffffff,
D3DBASIS_BEZIER = 0,
D3DBASIS_BSPLINE = 1,
D3DBASIS_CATMULL_ROM = 2,
D3DBASIS_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DORDERTYPE {
D3DORDER_LINEAR = 1,
D3DORDER_QUADRATIC = 2,
D3DORDER_CUBIC = 3,
D3DORDER_QUINTIC = 5,
D3DORDER_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DPATCHEDGESTYLE {
D3DPATCHEDGE_DISCRETE = 0,
D3DPATCHEDGE_CONTINUOUS = 1,
D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff,
D3DPATCHEDGE_DISCRETE = 0,
D3DPATCHEDGE_CONTINUOUS = 1,
D3DPATCHEDGE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DSTATEBLOCKTYPE {
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
D3DSBT_FORCE_DWORD = 0x7fffffff,
D3DSBT_ALL = 1,
D3DSBT_PIXELSTATE = 2,
D3DSBT_VERTEXSTATE = 3,
D3DSBT_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DVERTEXBLENDFLAGS {
D3DVBF_DISABLE = 0,
D3DVBF_1WEIGHTS = 1,
D3DVBF_2WEIGHTS = 2,
D3DVBF_3WEIGHTS = 3,
D3DVBF_TWEENING = 255,
D3DVBF_0WEIGHTS = 256,
D3DVBF_FORCE_DWORD = 0x7fffffff,
D3DVBF_DISABLE = 0,
D3DVBF_1WEIGHTS = 1,
D3DVBF_2WEIGHTS = 2,
D3DVBF_3WEIGHTS = 3,
D3DVBF_TWEENING = 255,
D3DVBF_0WEIGHTS = 256,
D3DVBF_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DTEXTURETRANSFORMFLAGS {
D3DTTFF_DISABLE = 0,
D3DTTFF_COUNT1 = 1,
D3DTTFF_COUNT2 = 2,
D3DTTFF_COUNT3 = 3,
D3DTTFF_COUNT4 = 4,
D3DTTFF_PROJECTED = 256,
D3DTTFF_FORCE_DWORD = 0x7fffffff,
D3DTTFF_DISABLE = 0,
D3DTTFF_COUNT1 = 1,
D3DTTFF_COUNT2 = 2,
D3DTTFF_COUNT3 = 3,
D3DTTFF_COUNT4 = 4,
D3DTTFF_PROJECTED = 256,
D3DTTFF_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DDEVTYPE {
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_FORCE_DWORD = 0x7fffffff,
D3DDEVTYPE_HAL = 1,
D3DDEVTYPE_REF = 2,
D3DDEVTYPE_SW = 3,
D3DDEVTYPE_NULLREF = 4,
D3DDEVTYPE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DMULTISAMPLE_TYPE {
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16,
D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff,
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9_SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16,
D3DMULTISAMPLE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DFORMAT {
D3DFMT_UNKNOWN = 0,
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_G16R16 = 34,
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_V8U8 = 60,
D3DFMT_L6V5U5 = 61,
D3DFMT_X8L8V8U8 = 62,
D3DFMT_Q8W8V8U8 = 63,
D3DFMT_V16U16 = 64,
D3DFMT_W11V11U10 = 65,
D3DFMT_A2W10V10U10 = 67,
D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
D3DFMT_D24S8 = 75,
D3DFMT_D16 = 80,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_VERTEXDATA =100,
D3DFMT_INDEX16 =101,
D3DFMT_INDEX32 =102,
D3DFMT_FORCE_DWORD =0x7fffffff,
D3DFMT_UNKNOWN = 0,
D3DFMT_R8G8B8 = 20,
D3DFMT_A8R8G8B8 = 21,
D3DFMT_X8R8G8B8 = 22,
D3DFMT_R5G6B5 = 23,
D3DFMT_X1R5G5B5 = 24,
D3DFMT_A1R5G5B5 = 25,
D3DFMT_A4R4G4B4 = 26,
D3DFMT_R3G3B2 = 27,
D3DFMT_A8 = 28,
D3DFMT_A8R3G3B2 = 29,
D3DFMT_X4R4G4B4 = 30,
D3DFMT_A2B10G10R10 = 31,
D3DFMT_A8B8G8R8 = 32,
D3DFMT_X8B8G8R8 = 33,
D3DFMT_G16R16 = 34,
D3DFMT_A2R10G10B10 = 35,
D3DFMT_A16B16G16R16 = 36,
D3DFMT_A8P8 = 40,
D3DFMT_P8 = 41,
D3DFMT_L8 = 50,
D3DFMT_A8L8 = 51,
D3DFMT_A4L4 = 52,
D3DFMT_V8U8 = 60,
D3DFMT_L6V5U5 = 61,
D3DFMT_X8L8V8U8 = 62,
D3DFMT_Q8W8V8U8 = 63,
D3DFMT_V16U16 = 64,
D3DFMT_A2W10V10U10 = 67,
D3DFMT_UYVY = MAKEFOURCC('U', 'Y', 'V', 'Y'),
D3DFMT_R8G8_B8G8 = MAKEFOURCC('R', 'G', 'B', 'G'),
D3DFMT_YUY2 = MAKEFOURCC('Y', 'U', 'Y', '2'),
D3DFMT_G8R8_G8B8 = MAKEFOURCC('G', 'R', 'G', 'B'),
D3DFMT_DXT1 = MAKEFOURCC('D', 'X', 'T', '1'),
D3DFMT_DXT2 = MAKEFOURCC('D', 'X', 'T', '2'),
D3DFMT_DXT3 = MAKEFOURCC('D', 'X', 'T', '3'),
D3DFMT_DXT4 = MAKEFOURCC('D', 'X', 'T', '4'),
D3DFMT_DXT5 = MAKEFOURCC('D', 'X', 'T', '5'),
D3DFMT_D16_LOCKABLE = 70,
D3DFMT_D32 = 71,
D3DFMT_D15S1 = 73,
D3DFMT_D24S8 = 75,
D3DFMT_D24X8 = 77,
D3DFMT_D24X4S4 = 79,
D3DFMT_D16 = 80,
D3DFMT_D32F_LOCKABLE = 82,
D3DFMT_D24FS8 = 83,
D3DFMT_D32_LOCKABLE = 84,
D3DFMT_S8_LOCKABLE = 85,
D3DFMT_L16 = 81,
D3DFMT_VERTEXDATA =100,
D3DFMT_INDEX16 =101,
D3DFMT_INDEX32 =102,
D3DFMT_Q16W16V16U16 =110,
D3DFMT_MULTI2_ARGB8 = MAKEFOURCC('M','E','T','1'),
D3DFMT_R16F = 111,
D3DFMT_G16R16F = 112,
D3DFMT_A16B16G16R16F = 113,
D3DFMT_R32F = 114,
D3DFMT_G32R32F = 115,
D3DFMT_A32B32G32R32F = 116,
D3DFMT_CxV8U8 = 117,
D3DFMT_A1 = 118,
D3DFMT_A2B10G10R10_XR_BIAS = 119,
D3DFMT_BINARYBUFFER = 199,
D3DFMT_FORCE_DWORD =0x7fffffff
} |
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enum | _D3DSWAPEFFECT {
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_COPY_VSYNC = 4,
D3DSWAPEFFECT_FORCE_DWORD = 0x7fffffff,
D3DSWAPEFFECT_DISCARD = 1,
D3DSWAPEFFECT_FLIP = 2,
D3DSWAPEFFECT_COPY = 3,
D3DSWAPEFFECT_OVERLAY = 4,
D3DSWAPEFFECT_FLIPEX = 5,
D3DSWAPEFFECT_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DPOOL {
D3DPOOL_DEFAULT = 0,
D3DPOOL_MANAGED = 1,
D3DPOOL_SYSTEMMEM = 2,
D3DPOOL_SCRATCH = 3,
D3DPOOL_FORCE_DWORD = 0x7fffffff,
D3DPOOL_DEFAULT = 0,
D3DPOOL_MANAGED = 1,
D3DPOOL_SYSTEMMEM = 2,
D3DPOOL_SCRATCH = 3,
D3DPOOL_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DBACKBUFFER_TYPE {
D3DBACKBUFFER_TYPE_MONO = 0,
D3DBACKBUFFER_TYPE_LEFT = 1,
D3DBACKBUFFER_TYPE_RIGHT = 2,
D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff,
D3DBACKBUFFER_TYPE_MONO = 0,
D3DBACKBUFFER_TYPE_LEFT = 1,
D3DBACKBUFFER_TYPE_RIGHT = 2,
D3DBACKBUFFER_TYPE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DRESOURCETYPE {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
D3DRTYPE_FORCE_DWORD = 0x7fffffff,
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
D3DRTYPE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DCUBEMAP_FACES {
D3DCUBEMAP_FACE_POSITIVE_X = 0,
D3DCUBEMAP_FACE_NEGATIVE_X = 1,
D3DCUBEMAP_FACE_POSITIVE_Y = 2,
D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
D3DCUBEMAP_FACE_POSITIVE_Z = 4,
D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
D3DCUBEMAP_FACE_FORCE_DWORD = 0x7fffffff,
D3DCUBEMAP_FACE_POSITIVE_X = 0,
D3DCUBEMAP_FACE_NEGATIVE_X = 1,
D3DCUBEMAP_FACE_POSITIVE_Y = 2,
D3DCUBEMAP_FACE_NEGATIVE_Y = 3,
D3DCUBEMAP_FACE_POSITIVE_Z = 4,
D3DCUBEMAP_FACE_NEGATIVE_Z = 5,
D3DCUBEMAP_FACE_FORCE_DWORD = 0x7fffffff
} |
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enum | _D3DDEBUGMONITORTOKENS {
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1,
D3DDMT_FORCE_DWORD = 0x7fffffff,
D3DDMT_ENABLE = 0,
D3DDMT_DISABLE = 1,
D3DDMT_FORCE_DWORD = 0x7fffffff
} |
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