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vector_3.h
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1 /* Copyright (C) 2010-2018 The RetroArch team
2  *
3  * ---------------------------------------------------------------------------------------
4  * The following license statement only applies to this file (vector_3.h).
5  * ---------------------------------------------------------------------------------------
6  *
7  * Permission is hereby granted, free of charge,
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22 
23 #ifndef __LIBRETRO_SDK_GFX_MATH_VECTOR_3_H__
24 #define __LIBRETRO_SDK_GFX_MATH_VECTOR_3_H__
25 
26 #include <stdint.h>
27 #include <math.h>
28 
29 #include <retro_common_api.h>
30 
32 
33 typedef float vec3_t[3];
34 
35 #define vec3_dot(a, b) (a[0] * b[0] + a[1] * b[1] + a[2] * b[2])
36 
37 #define vec3_cross(dst, a, b) \
38  dst[0] = a[1]*b[2] - a[2]*b[1]; \
39  dst[1] = a[2]*b[0] - a[0]*b[2]; \
40  dst[2] = a[0]*b[1] - a[1]*b[0]
41 
42 #define vec3_length(a) sqrtf(vec3_dot(a,a))
43 
44 #define vec3_add(dst, src) \
45  dst[0] += src[0]; \
46  dst[1] += src[1]; \
47  dst[2] += src[2]
48 
49 #define vec3_subtract(dst, src) \
50  dst[0] -= src[0]; \
51  dst[1] -= src[1]; \
52  dst[2] -= src[2]
53 
54 #define vec3_scale(dst, scale) \
55  dst[0] *= scale; \
56  dst[1] *= scale; \
57  dst[2] *= scale
58 
59 #define vec3_copy(dst, src) \
60  dst[0] = src[0]; \
61  dst[1] = src[1]; \
62  dst[2] = src[2]
63 
64 #define vec3_normalize(dst) vec3_scale(dst,1.0f / vec3_length(dst))
65 
67 
68 #endif
69 
RETRO_BEGIN_DECLS typedef float vec3_t[3]
Definition: vector_3.h:33
#define RETRO_BEGIN_DECLS
Definition: retro_common_api.h:41
#define RETRO_END_DECLS
Definition: retro_common_api.h:42