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vector_2.h
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1 /* Copyright (C) 2010-2018 The RetroArch team
2  *
3  * ---------------------------------------------------------------------------------------
4  * The following license statement only applies to this file (vector_2.h).
5  * ---------------------------------------------------------------------------------------
6  *
7  * Permission is hereby granted, free of charge,
8  * to any person obtaining a copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation the rights to
10  * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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13  * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
16  * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 
23 #ifndef __LIBRETRO_SDK_GFX_MATH_VECTOR_2_H__
24 #define __LIBRETRO_SDK_GFX_MATH_VECTOR_2_H__
25 
26 #include <stdint.h>
27 #include <math.h>
28 
29 #include <retro_common_api.h>
30 #include <retro_inline.h>
31 
33 
34 typedef float vec2_t[2];
35 
36 #define vec2_dot(a, b) ((a[0] * b[0]) + (a[1] * b[1]))
37 
38 #define vec2_cross(a, b) ((a[0]*b[1]) - (a[1]*b[0]))
39 
40 #define vec2_add(dst, src) \
41  dst[0] += src[0]; \
42  dst[1] += src[1]
43 
44 #define vec2_subtract(dst, src) \
45  dst[0] -= src[0]; \
46  dst[1] -= src[1]
47 
48 #define vec2_copy(dst, src) \
49  dst[0] = src[0]; \
50  dst[1] = src[1]
51 
52 static INLINE float overflow(void)
53 {
54  unsigned i;
55  volatile float f = 1e10;
56 
57  for(i = 0; i < 10; ++i)
58  f *= f;
59  return f;
60 }
61 
62 static INLINE int16_t tofloat16(float f)
63 {
64  union uif32
65  {
66  float f;
67  uint32_t i;
68  };
69 
70  int i, s, e, m;
71  union uif32 Entry;
72  Entry.f = f;
73  i = (int)Entry.i;
74  s = (i >> 16) & 0x00008000;
75  e = ((i >> 23) & 0x000000ff) - (127 - 15);
76  m = i & 0x007fffff;
77 
78  if(e <= 0)
79  {
80  if(e < -10)
81  return (int16_t)(s);
82 
83  m = (m | 0x00800000) >> (1 - e);
84 
85  if(m & 0x00001000)
86  m += 0x00002000;
87 
88  return (int16_t)(s | (m >> 13));
89  }
90 
91  if(e == 0xff - (127 - 15))
92  {
93  if(m == 0)
94  return (int16_t)(s | 0x7c00);
95 
96  m >>= 13;
97 
98  return (int16_t)(s | 0x7c00 | m | (m == 0));
99  }
100 
101  if(m & 0x00001000)
102  {
103  m += 0x00002000;
104 
105  if(m & 0x00800000)
106  {
107  m = 0;
108  e += 1;
109  }
110  }
111 
112  if (e > 30)
113  {
114  overflow();
115 
116  return (int16_t)(s | 0x7c00);
117  }
118 
119  return (int16_t)(s | (e << 10) | (m >> 13));
120 }
121 
122 static INLINE unsigned int vec2_packHalf2x16(float vec0, float vec1)
123 {
124  union
125  {
126  int16_t in[2];
127  unsigned int out;
128  } u;
129 
130  u.in[0] = tofloat16(vec0);
131  u.in[1] = tofloat16(vec1);
132 
133  return u.out;
134 }
135 
137 
138 #endif
139 
RETRO_BEGIN_DECLS typedef float vec2_t[2]
Definition: vector_2.h:34
#define INLINE
Definition: retro_inline.h:35
#define RETRO_BEGIN_DECLS
Definition: retro_common_api.h:41
GLfloat f
Definition: glext.h:8207
static INLINE float overflow(void)
Definition: vector_2.h:52
GLdouble s
Definition: glext.h:6390
struct passwd out
Definition: missing_libc_functions.c:51
static INLINE unsigned int vec2_packHalf2x16(float vec0, float vec1)
Definition: vector_2.h:122
signed short int16_t
Definition: stdint.h:122
static INLINE int16_t tofloat16(float f)
Definition: vector_2.h:62
GLuint in
Definition: glext.h:10523
#define RETRO_END_DECLS
Definition: retro_common_api.h:42
unsigned int uint32_t
Definition: stdint.h:126
const GLfloat * m
Definition: glext.h:11755