RetroArch
gfx
include
vulkan
vk_platform.h
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/* File: vk_platform.h */
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/*
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** Copyright (c) 2014-2017 The Khronos Group Inc.
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef VK_PLATFORM_H_
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#define VK_PLATFORM_H_
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#ifdef __cplusplus
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extern
"C"
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{
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#endif
/* __cplusplus */
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/*
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***************************************************************************************************
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* Platform-specific directives and type declarations
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***************************************************************************************************
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*/
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/* Platform-specific calling convention macros.
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*
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* Platforms should define these so that Vulkan clients call Vulkan commands
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* with the same calling conventions that the Vulkan implementation expects.
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*
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* VKAPI_ATTR - Placed before the return type in function declarations.
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* Useful for C++11 and GCC/Clang-style function attribute syntax.
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* VKAPI_CALL - Placed after the return type in function declarations.
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* Useful for MSVC-style calling convention syntax.
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* VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
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*
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* Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
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* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
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*/
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#if defined(_WIN32)
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/* On Windows, Vulkan commands use the stdcall convention */
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#define VKAPI_ATTR
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#define VKAPI_CALL __stdcall
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#define VKAPI_PTR VKAPI_CALL
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#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
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#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
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#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
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/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
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* calling convention, i.e. float parameters are passed in registers. This
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* is true even if the rest of the application passes floats on the stack,
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* as it does by default when compiling for the armeabi-v7a NDK ABI.
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*/
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#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
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#define VKAPI_CALL
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#define VKAPI_PTR VKAPI_ATTR
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#else
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/* On other platforms, use the default calling convention */
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#define VKAPI_ATTR
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#define VKAPI_CALL
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#define VKAPI_PTR
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#endif
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#include <stddef.h>
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#if !defined(VK_NO_STDINT_H)
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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typedef
signed
__int8
int8_t
;
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typedef
unsigned
__int8
uint8_t
;
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typedef
signed
__int16
int16_t
;
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typedef
unsigned
__int16
uint16_t
;
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typedef
signed
__int32
int32_t
;
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typedef
unsigned
__int32
uint32_t
;
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typedef
signed
__int64
int64_t
;
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typedef
unsigned
__int64
uint64_t
;
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#else
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#include <stdint.h>
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#endif
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#endif
/* !defined(VK_NO_STDINT_H) */
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#ifdef __cplusplus
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}
/* extern "C" */
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#endif
/* __cplusplus */
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#endif
int16_t
signed short int16_t
Definition:
stdint.h:122
int32_t
signed int int32_t
Definition:
stdint.h:123
int64_t
signed __int64 int64_t
Definition:
stdint.h:135
uint16_t
unsigned short uint16_t
Definition:
stdint.h:125
uint64_t
unsigned __int64 uint64_t
Definition:
stdint.h:136
uint8_t
unsigned char uint8_t
Definition:
stdint.h:124
uint32_t
unsigned int uint32_t
Definition:
stdint.h:126
int8_t
signed char int8_t
Definition:
stdint.h:121
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